Building construction times dynamically adapt based on the Main Building Level in your village (at server speed 50x). Use the controls below to simulate different levels:
Clay converts into bricks here. The Brickyard boosts clay production in the village. At Level 1, it increases clay production by 5%, and every time you upgrade it, the production is increased by 5% more, for a total of 25% after 5 levels.
The bonus from the Brickyard and all buildings providing resource bonuses only apply to the village in which the building is built.
Note that the Brickyard bonus does not apply to other bonus effects such as Oasis income or the 10% PLUS bonus.
There are also villages consisting of 3 or 5 clay fields. The more fields in a village, more the Brickyard levels can be efficiently
Level Cost and Upgrades
Here is a full breakdown of the construction costs, population increase, cultural points, attributes, and simulated build times for each level of the Brickyard:
| Lvl | Resources Needed | Pop | CP | Production Bonus | Build Time |
|---|---|---|---|---|---|
| 1 |
440
480
320
50
|
+3 | +1 | 5% | 56.80 s |
| 2 |
790
865
575
90
|
+2 | +1 | 10% | 1m 49s |
| 3 |
1,425
1,555
1,035
160
|
+2 | +2 | 15% | 3m 7s |
| 4 |
2,565
2,800
1,865
290
|
+2 | +2 | 20% | 5m 5s |
| 5 |
4,620
5,040
3,360
525
|
+2 | +2 | 25% | 8m 2s |
440
480
320
50