Building construction times dynamically adapt based on the Main Building Level in your village (at server speed 50x). Use the controls below to simulate different levels:
Lumber cut by your woodcutters is processed here. The Sawmill boosts wood production in the village. At Level 1, it increases wood production by 5%, and every time you upgrade it, the production is increased by 5% more, for a total of 25% after 5 levels.
The bonus from the Sawmill and all buildings providing resource bonuses only apply to the village in which the building is built.
Note that the Sawmill bonus does not apply to other bonus effects such as Oasis income or the 10% PLUS bonus.
There are also villages consisting of 3 or 5 wood fields. The more fields in a village, more the Sawmill levels can be efficiently
Level Cost and Upgrades
Here is a full breakdown of the construction costs, population increase, cultural points, attributes, and simulated build times for each level of the Sawmill:
| Lvl | Resources Needed | Pop | CP | Production Bonus | Build Time |
|---|---|---|---|---|---|
| 1 |
520
380
290
90
|
+4 | +1 | 5% | 1m 0s |
| 2 |
935
685
520
160
|
+2 | +1 | 10% | 1m 54s |
| 3 |
1,685
1,230
940
290
|
+2 | +2 | 15% | 3m 15s |
| 4 |
3,035
2,215
1,690
525
|
+2 | +2 | 20% | 5m 16s |
| 5 |
5,460
3,990
3,045
945
|
+2 | +2 | 25% | 8m 18s |
520
380
290
90