Artifacts

Overview

Artifacts are powerful ancient relics left behind by the Natars. They are spawned across the map mid-game (specifically on day 8 of the server). When captured, they grant massive, unique bonuses to the village that holds them or to the player's entire account.

Capturing Artifacts

To secure an artifact for your village, you must successfully steal it from its current coordinates. This requires:

  • Hero's Presence: The conquering attack must be accompanied by your Hero.
  • Treasury Level: You must have an empty Treasury of sufficient level in the attacking village:
    • Small Artifacts: Requires Treasury level 10.
    • Large & Unique Artifacts: Requires Treasury level 20.
  • Destroy Enemy Treasury: You must attack with a Normal Attack (not a Raid) and destroy the opponent's Treasury building (using Catapults) in the target village.
  • Clear Defenders: You must wipe out all defending forces guarding the relic.

💡 Activation Time: Once conquered, an artifact does not activate instantly. On this server (running at speed 50x), it takes exactly 0.5 hours (24 hours divided by server speed) for the artifact's powers to activate and take effect.

Artifact Limitations

Relics possess massive power, and players are restricted in how many they can hold:

  • Account Limit: A player can hold a maximum of 3 artifacts total across their entire account.
  • Village Limit: A single village can only hold a maximum of 1 artifact (building a level 20 Treasury in a village allows holding a Large or Unique artifact, but does not add an extra slot).
  • Large & Unique Limit: You can only hold ONE Large or Unique artifact per account. If you possess a Large or Unique relic, you cannot claim another.
  • Allowed Combinations:
    • 3 Small Artifacts
    • 2 Small + 1 Large Artifact
    • 2 Small + 1 Unique Artifact

Artifact Types

There are 8 distinct categories of standard relics plus the end-game World Wonder building plans:

Architects' Secret

Architects' Secret

Increases structural durability

This relic makes your buildings and walls far stronger, heavily reducing the damage taken from enemy catapults and rams.

Small Village Influence: 4x Durability (Treasury L10)
Large Account Influence: 3x Durability (Treasury L20)
Unique Account Influence: 5x Durability (Treasury L20)
Boots of Haste

Boots of Haste

Speeds up troop travel times

Your troops move much faster across the map, allowing for quick reinforcements or rapid offensive strikes.

Small Village Influence: 2.0x Faster (Treasury L10)
Large Account Influence: 1.5x Faster (Treasury L20)
Unique Account Influence: 3.0x Faster (Treasury L20)
Eagle's Eyesight

Eagle's Eyesight

Improves scouting & incoming visibility

Enhances your scouts' capabilities and reveals incoming attack details (shows unit types attacking in the Rally Point).

Small Village Influence: 5x Scouting / Incoming (Treasury L10)
Large Account Influence: 3x Scouting / Incoming (Treasury L20)
Unique Account Influence: 10x Scouting / Incoming (Treasury L20)
Slight Diet

Slight Diet

Reduces troop crop consumption

Troops consume less crop, making it much easier to sustain massive defensive armies or offensive hammers.

Small Village Influence: -50% Crop Use (Treasury L10)
Large Account Influence: -25% Crop Use (Treasury L20)
Unique Account Influence: -50% Crop Use (Treasury L20)
Academic Trainer

Academic Trainer

Reduces troop training times

Significantly decreases training times in the Barracks, Stable, and Workshop to build troops rapidly.

Small Village Influence: -50% Training Time (Treasury L10)
Large Account Influence: -25% Training Time (Treasury L20)
Unique Account Influence: -50% Training Time (Treasury L20)
Great Storage

Great Storage

Allows Great Warehouse & Great Granary

Unlocks the construction of the Great Warehouse and Great Granary buildings, increasing storage capacity up to 3x standard.

Small Village Influence: Great Storage Unlocked (Treasury L10)
Large Account Influence: Great Storage Unlocked (Treasury L20)
Rival's Confusion

Rival's Confusion

Boosts Crannies & forces random aim

Multiplies Cranny capacity and forces enemy catapult attacks to only target random buildings.

Small Village Influence: 200x Cranny & Random Aim (Treasury L10)
Large Account Influence: 100x Cranny & Random Aim (Treasury L20)
Unique Account Influence: 500x Cranny & Random Aim (Treasury L20)
Artifact of the Fool

Artifact of the Fool

Grants a random effect daily

Changes its effect and scope (village or account) randomly every 24 hours. The unique version is always positive.

Small Village/Account: Random Effect (Can be negative) (Treasury L10)
Unique Account Influence: Random Positive Effect (Treasury L20)
WW Building Plans

WW Building Plans

Unlocks World Wonder upgrades

Enables upgrading the Wonder of the World. One plan allows level 1-50. Two plans (one owned by player, one by alliance) allow level 51-100.

Plan Village Influence: WW Level 1–100 Access (Treasury L10)
Artifact Details
Artifacts Announcement
Relics Spawning: Day 8
Activation Delay: 0.5 hours
Max per Account: 3 Artifacts